Wednesday, 26 October 2011

Beginning Concepts and Ideas (College Work)

As soon as I found inspiration from the song, I developed onto it by researching Inuits (Modernised Eskimos whom live in the coldest areas of the earth.) and how they cope with harsh weathers. The main idea of it is storing fat inside their bodies to insulate the internal organs inside, which makes them have what's called a low-carbohydrate diet which is why their bodies are big and stacked. I used this sort of concept to build my character's/NPC's structures and physiques as with other qualities that Inuits have such as clothing and habitat.

For the normal towns people of my world, I wanted to make them wear the warmest clothes possible, even if that means making their garments fluffy and thick. Here are the ideas of the towns people;


These are just sketches, but I wanted to see whether the idea would work, and how simple I could make them (This is to ensure if they were the final product that they would be easy to model/draw in a certain amount of time. This is crucial if you want something to be successful in a game.) 
From there I wanted to expand this sort of style of clothing to the main characters, but make them more distinguishable from the normal towns people you're bound to see, this is so the player could ensure that they can see the right character during a time.

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